Makes Relaxaurus Lux fire a missile launcher when ridden.
A sphere that captures Pals when thrown. Its performance has been improved using the latest technology.
Body fluids taken from a Pal. Useful for its high viscosity.
Fires three balls of malice that relentlessly pursue an enemy. Teaches Pal Spirit Flame.
Quickly discharges dark energy, damaging those around it. Teaches Pal Shadow Burst.
Creates a giant ball of darkness and hurls it at an enemy. Teaches Pal Nightmare Ball.
Fires a high speed ball of dark energy that spreads forward in a radial shape. Teaches Pal Umbral Surge.
Fires off dark energy that homes in on an enemy. Teaches Pal Dark Arrow.
Summons numerous small meteorites and launches them at an enemy. Teaches Pal Dragon Meteor.
Quickly discharges draconic energy, damaging those around it. Teaches Pal Dragon Burst.
Exhales breath imbued with draconic energy, dealing continuous damage to those in front of it. Teaches Pal Draconic Breath.
Drops a meteorite straight down, generating a shock wave around the impact area. Teaches Pal Comet.
Fires an energy bullet imbued with dragon power at the enemy's location. Upon impact, the bullet shatters and creates a frontal long-range explosion. Teaches Pal Blast Cannon.
Mows down the frontal area with a beam imbued with dragon power. The area touched by the beam will also explode after a few moments. Teaches Pal Beam Slicer.
Charges dark energy before blasting enemies with a powerful beam. Teaches Pal Dark Laser.