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Grass Tornado

Grass Tornado

Generates two tornadoes on either side before launching them at an enemy. Teaches Pal Grass Tornado.

150 points
Circle Vine

Circle Vine

Sprouts sharp roots in and around the enemy's location. Teaches Pal Circle Vine.

500 points
Power Bomb

Power Bomb

Charges a massive amount of energy before firing a large destructive ball. Teaches Pal Power Bomb.

150 points
Pal Blast

Pal Blast

Charges destructive energy before firing a high-powered beam forward across a wide area. Teaches Pal Pal Blast.

325 points
Implode

Implode

Risks its life to cause a violent explosion. Becomes incapacitated afterwards. Teaches Pal Implode.

325 points
Air Blade

Air Blade

Sends out sharp blades of air in a fan shape. Teaches Pal Air Blade.

325 points
Air Cannon

Air Cannon

Quickly fires a burst of highly pressurized air. Teaches Pal Air Cannon.

150 points
Cavern Mushroom x100

Cavern Mushroom x100

Mushroom that grows prolifically in caves. Can be made into healing medicine.

75 points
Poison Blast

Poison Blast

Hurls poison sludge at an enemy. Teaches Pal Poison Blast.

150 points
Vanywrm Cryst Saddle

Vanywrm Cryst Saddle

Lets you ride Vanwyrm Cryst as a mount

400 points
Spine Vine

Spine Vine

Generates spiny thorns that chase an enemy along the ground, piercing them from below. Teaches Pal Spine Vine.

325 points
Acid Rain

Acid Rain

Creates acidic clouds that pour down acid rain on enemies. Teaches Pal Acid Rain.

150 points
Pure Quartz x 300

Pure Quartz x 300

300 pieces of quartz

100 points
Hand-held Torch

Hand-held Torch

The beacons are lit, DuneShelter calls for aid!

10 points
Ripe Awakening Starfruit

Ripe Awakening Starfruit

A magical fruit, said to be seen only on the rarest of occasions. Raises a Pal’s rank by one.

800 points

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